Overwatch recently introduced their latest hero Echo, but it didn’t take long for the usual suspects to begin criticizing the character’s design for looking like a female.

Twitter user Scattersilk wrote, “non-human woman design in overwatch: She has a human woman face and hourglass figure just in case you didn’t know she’s a woman, she’s a woman btw.”

Scattersilk added, “non-human woman design in quake: she’s literally a reptilian alien, why would she look like a human woman at all?”

Scattersilk added, “‘bu-but echo was built by humans!!!” so was orisa, they didn’t plaster some uncanny ass human face and hourglass figure onto her lmao.” They continued, “Overwatch’s flimsy lore doesn’t sway my opinion that it’s a shitty design, but sure go ahead and keep defending your youtube shittube fps.”

Others would also criticize the character design.

One person noted the design was annoying because “her figure is pushing way too hard to look as appealing as possible.”

Another person claims the design was created “because some devs are snowflakes and don’t want to make incels rage that the women characters aren’t Super models.”

Another person accused Overwatch Game Designer of introducing the character because he wants to bang it.

Still another took issue with the character’s hourglass figure.

Some fans took issue with the character designed because it changed the original design shown off in the Overwatch Cinematic Trailer released in 2014.

However, the redesign appears to have been made to fit in with the story crafted around Echo.

Kaplan explains, “There were a few founding members of Overwatch—obviously, there were people like Jack Morrison and Gabriel Reyes. And, as they were founding Overwatch, they invited someone named Doctor Mina Liao, a leading expert in Artificial Intelligence and Robotics who had previously worked for the Omnica Corporation, which had built the Omnics originally, to join them. Morrison wanted to employ somebody who was an absolute expert and understood robotics to make Overwatch more educated and intelligent when it came to the Omnic Crisis.”

He continued, “She went to Jack Morrison and Gabriel Reyes and basically said, ‘I can make an adaptive learning robot. So, that way, when we send out Overwatch strike teams, if you need a pilot, this robot can fly the ship; if you need medical care it can learn to provide medical care—whatever niche you have on the mission, the robot can adapt and fill that role. And that’s why we think she would be really important to Overwatch.’”

He added, “But, Mina took some liberties and really made the robot self-learning… through observation. As she was working on the Echo project, the robot started to adopt her voice. The voice you hear from Echo is really the voice of Doctor Mina Liao talking. The more Echo evolved, the more she really adapted to all of these heroes that she was around all the time—watching them, learning to do what they did, the way they did it.”

Kaplan then concludes, “Mina Liao lives on through Echo. Echo absorbed much of who Liao was, and is also constantly adapting to all of the agents around her.”

And there you have it, Echo looks like a female woman because she absorbed “much of who Liao was.”

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    John F. Trent
    Founder and Editor-in-Chief

    John is the Editor-in-Chief here at Bounding Into Comics. He is a massive Washington Capitals fan, lover of history, and likes to dabble in economics and philosophy.