‘Final Fantasy VII Rebirth’ Director Laments How Video Games Have “Lost” The Joy Of “Discussion And Theorizing”

Cloud Strife (Takahiro Sakurai) feels the first pangs of reunion in Final Fantasy VII Rebirth (2024), Square Enix
Cloud Strife (Takahiro Sakurai) feels the first pangs of reunion in Final Fantasy VII Rebirth (2024), Square Enix

Though such an outcome was inevitable given the natural trajectory of human technology, Final Fantasy VII remake trilogy director Naoki Hamaguchi still feels a genuine sadness over the fact that widespread access to the internet has effectively made it so future generations will never get to experience the full magic of “discussion and theorizing” about their favorite video games.

Aerith (Maaya Sakamoto) finds herself at the center of a huge sky lantern display in Final Fantasy VII Rebirth (2023), Square Enix
Aerith (Maaya Sakamoto) finds herself at the center of a huge sky lantern display in Final Fantasy VII Rebirth (2023), Square Enix

RELATED: ‘Final Fantasy VII Rebirth’ Director Recommends New Players Skip Original And Get “First Impression” From Remakes

Hamaguchi reflected on this particular sense of nostalgic melancholy during a recent interview given to Eurogamer‘s Alex Donaldson, his attentions turned to the topic after being asked as to how many “iterations” the game went through in service of perfecting its final release, as prompted by the recent discovery of unused and scrapped content files buried within Rebirth‘s PC release.

Vincent Valentine (Shôgo Suzuki) joins the team in Final Fantasy VII Rebirth (2023), Square Enix
Vincent Valentine (Shôgo Suzuki) joins the team in Final Fantasy VII Rebirth (2023), Square Enix

“In terms of iterating on the story, we try to avoid that to keep one solely creative vision,” he explained. “But yeah, I think maybe part of the reason for that question is because, yeah, we did leave some of the older versions of the script in the game. And I think obviously people picked up on them and it maybe led to a bit of unnecessary speculation about what could have happened, what it could have been. I think also, yeah, fair enough, you got us. [laughs] I think we need to try harder to keep those out of the game!

“I think in some ways it could be fun, though, if you don’t take it too seriously! It gets people’s imaginations going. They might think, ‘the game could have been this, it could have been that’. So if you look at it in that respect, I think it’s harmless fun if you’re just imagining what it could have been.”

Cloud  (Takahiro Sakurai) and Tifa (Ayumi Ito) spend some time together at the Golden Saucer in Final Fantasy VII Rebirth (2024), Square Enix
Cloud (Takahiro Sakurai) and Tifa (Ayumi Ito) spend some time together at the Golden Saucer in Final Fantasy VII Rebirth (2024), Square Enix

RELATED: ‘Final Fantasy VII Remake’ Director Says Third Game Won’t Launch With Streamlined Progression Mode

Met by Donaldson’s own enthusiastic recollection of how the discovery of content within a given PC game would cause players to go absolutely speculation crazy, Hamaguchi asserted, “You know, I’m feeling as well how this is kind of a sign of the way times change. In some ways, we’ve kind of lost that aspect to entertainment.”

“Like you say, back in the day people didn’t know the official information… it was very difficult to find these things out. So you speculate about these things. ‘Oh, if I maybe did this I’d be able to bring this character back, or if I do this special series of actions I can maybe get this thing that you normally can’t get’.

Yuffie (Yumi Kakazu) is jealous of her teammate's 'assets' in Final Fantasy VII Rebirth (2024), Square Enix
Yuffie (Yumi Kakazu) is jealous of her teammate’s ‘assets’ in Final Fantasy VII Rebirth (2024), Square Enix

“Obviously ultimately you couldn’t bring them back and you couldn’t get it, but to see people speculate about it and that kind of discussion and theorizing among friends was kind of a part of the way people enjoyed it back then.

“I think nowadays obviously with the internet you can go and check straight away what is really just a weird rumour. And you know that straight away. So I think it’s a sign of the changing times. It’s a bit of an aside really, but I do think that people don’t enjoy things in that way anymore.”

Cait Sith (Hidero Ishikawa) boogies down in Final Fantasy VII Rebirth (2023), Square Enix
Cait Sith (Hidero Ishikawa) boogies down in Final Fantasy VII Rebirth (2023), Square Enix

In terms of the series’ own future, Final Fantasy VII Remake Intergrade will finally join the Nintendo Switch 2 family on January 22nd, 2026, with Rebirth and the as-of-yet-unannounced-third game set to follow at later dates.

Meanwhile, the original 1997 release of Final Fantasy VII is being bundled with the game’s own Magic: The Gathering pre-con Commander deck, while a Nintendo Switch dual-release containing Final Fantasy VII and Final Fantasy VIII is due out on December 9th.

NEXT: ‘Final Fantasy VII Rebirth’ Director Says Japanese Devs “Now Create With A Global Audience Mind From The Very Start”, Confirms Games Subjected To “Thorough Ethical Reviews Tailored To Different Regions”

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As of December 2023, Spencer is the Editor-in-Chief of Bounding Into Comics. A life-long anime fan, comic book reader, ... More about Spencer Baculi
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