Following Failure Of ‘Dragon Age: The Veilguard’, BioWare Announces Layoffs Ahead Of Work On Next ‘Mass Effect’ Game: “We Are Taking This Opportunity Between Full Development Cycles To Reimagine How We Work”

Taash (Jin Maley) is shocked to hear the Dragon King's (Michael-Leon Wooley) violent plans for her torture in Dragon Age: The Veilguard (2024), BioWare
Taash (Jin Maley) is shocked to hear the Dragon King's (Michael-Leon Wooley) violent plans for her torture in Dragon Age: The Veilguard (2024), BioWare

In a development undeniably caused at least partly by the failure of the studio’s recent Dragon Age: The Veilguard, BioWare has announced that in seeking to “reimagine” their operations before commencing development on the next Mass Effect game, they will be cutting an undisclosed number of employees from their workforce.

Jahel (TBA) has a warning from the gods in non-binary identity in Dragon Age: The Veilguard (2024), BioWare
Jahel (TBA) has a warning from the gods in non-binary identity in Dragon Age: The Veilguard (2024), BioWare

RELATED: EA Admits ‘Dragon Age: The Veilguard’ Has “Underperformed” With Only 1.5 Million Players, Says Results Are “Down Nearly 50% From The Company’s Expectations”

This round of pink-slipping was confirmed to the public on January 29th by BioWare General Manager Gary McKay via an entry into the company’s official blog.

“Today, we are turning towards the future and preparing for the next chapter in BioWare’s story,” wrote McKay. “As we announced in August 2023, we are changing how we build games to meet the needs of our upcoming projects and hold ourselves to the highest quality standards.”

Bellara (Jee Young Han) attempts to unlock ancient information in Dragon Age: The Veilguard (2024), BioWare
Bellara (Jee Young Han) attempts to unlock ancient information in Dragon Age: The Veilguard (2024), BioWare

“Now that Dragon Age: The Veilguard has been released, a core team at BioWare is developing the next Mass Effect game under the leadership of veterans from the original trilogy, including Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others,” he ten explained, ostensibly raising the credentials of the returning Mass Effect devs in an attempt to distance themselves from the abysmal quality of their latest release.

To this end, McKay then revealed, “In keeping with our fierce commitment to innovating during the development and delivery of Mass Effect, we have challenged ourselves to think deeply about delivering the best experience to our fans. We are taking this opportunity between full development cycles to reimagine how we work at BioWare.”

“Given this stage of development, we don’t require support from the full studio,” he concluded. “We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit.”

In honor of N7 Day 2023, players were given their first look at the protagonist of Mass Effect (TBA), BioWare
In honor of N7 Day 2023, players were given their first look at the protagonist of Mass Effect (TBA), BioWare

RELATED: ‘Dragon Age: The Veilguard’ Review – A Name Can’t Carry the Weight Alone

As referenced above, while BioWare did not publicly confirm the fact and though former studio executive producer Mark Darrah has previously noted that part of this ‘reimagining’ has to do with the understandable fact that the Mass Effect team just simply isn’t capable of either efficiently or effectively handling such an influx of new devs, a studio does not suffer such a sales disappointment as The Veilguard without seeing some form of downsizing.

In a January 22nd investor update, EA admitted that while they had previously forecast “mid-single-digit growth in live services net bookings “[defined as “the net amount of products and services sold digitally or sold-in physically”], the significant under performance of both The Veilguard and EA Sports FC 25 had led them to revise their projections, with their new outlook anticipating “a mid-single-digit decline”.

Solas (Gareth David-Lloyd) struggles to control his magics in Dragon Age: The Veilguard (2024), BioWare
Solas (Gareth David-Lloyd) struggles to control his magics in Dragon Age: The Veilguard (2024), BioWare

“Global Football had experienced two consecutive fiscal years of double-digit net bookings growth,” detailed company leadership. “However, the franchise experienced a slowdown as early momentum in the fiscal third quarter did not sustain through to the end. As a result, EA revises its outlook for Global Football to end the fiscal year down mid-single-digit at the midpoint of the new outlook. Separately, Dragon Age engaged approximately 1.5 million players during the quarter, down nearly 50% from the company’s expectations.”

In a comment addressed to investors, EA CEO Andrew Wilson explained, “During Q3, we continued to deliver high-quality games and experiences across our portfolio however, Dragon Age and EA SPORTS FC 25 underperformed our net bookings expectations.”

Ultimately, speculation suggests that should The Veilguard actually have sold well, it would have likely not only seen its team assigned to developing any number of DLC add-ons, but also entered at least very, very early pre-production work on a follow-up Dragon Age adventure, thus allowing for its dev team to remain intact rather than reassigned and slimmed down.

Morrigan (Claudia Black) makes her return in Dragon Age: The Veilguard (2024), BioWare
Morrigan (Claudia Black) makes her return in Dragon Age: The Veilguard (2024), BioWare

At current, the exact number of BioWare employees effected by this round of job cuts has yet to be publicly disclosed.

Meanwhile, the next Mass Effect game has yet to receive an official release date.

NEXT: Following Poor Reception Of ‘Dragon Age: The Veilguard’, BioWare EP Attempts To Assure Fans That Next ‘Mass Effect’ Will “Maintain The Mature Tone Of The Original Trilogy”

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