‘Like A Dragon: Pirate Yakuza In Hawaii’ Shows Ubisoft And Its ‘Skull And Bones’ How To Make A Pirate Game
Publisher Sega and developer Ryu Ga Gotoku Studio shared a new trailer for Like a Dragon: Pirate Yakuza in Hawaii, offering more info on the game’s ship combat. And from the looks of it, this is what Ubisoft’s Skull and Bones should have been.
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It will soon be a year since the release of that Ubisoft game that was supposed to expand the pirate experience from Assassin’s Creed: Black Flag but ultimately ended up setting it back.
That said, the naval part of RGG’s Like a Dragon spin-off appears to offer a more interesting and content-rich experience than that of Skull and Bones, noting that naval battles are a secondary part of the gameplay here, making up roughly one-third of the gameplay.
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In just three minutes, Sega and Ryu GA Gotoku Studio’s trailer for Like a Dragon: Pirate Yakuza in Hawaii taught Ubisoft and Skull and Bones a lesson, showing what a true pirate adventure should look like.
The trailer opens with the player controlling their ship, the Goromaru, on a restless sea, getting caught in a naval fight with sea marauders. Real-time combat includes a mix of long-range cannon fire and close encounters, where players can board enemy ships for crew-versus-crew fights.
Furthermore, the trailer shows how rich ship customization is, as it allows players to modify Goromaru’s hull, armor, sails, and figurehead to suit their style. Next, Majima will be able to recruit up to 100 NPCs as his crew, which only increases the strategy behind the combat. And players will need to juggle and organize all the units perfectly for maximum combat results.
In preserving the franchise’s unique personality, the trailer shows moments like a scene featuring a ship-mounted laser cannon, and a tiger dealing out random bonuses when in a crew-versus-crew battle.
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Anyone who has played the Yakuza: Like a Dragon series already has an idea of the kind of madness that awaits, while everyone else – you’re probably not quite ready for what’s coming next.
Skull and Bones is limited to a mindless grind. And while not the worst game ever made, it isn’t the pirate adventure Ubisoft promised and marketed as a quadruple game. Full of unfair microtransactions, the game has little to justify its 11-year development timeline.
On another note, Like a Dragon: Pirate Yakuza in Hawaii comes just a year after Infinite Wealth, bringing all the franchise’s quirks and an enjoyable pirate premise. The game is set to release on February 21st, 2025, for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S.
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