‘Dragon Age: Origins’ Lead Writer Proposes Remaster, Feels EA Never Understood Series

The party faces off against an Ogre via Dragon Age: Origins (2009), EA

The party faces off against an Ogre via Dragon Age: Origins (2009), EA

Dragon Age: Origins’ lead writer has sparked discussion over whether the game should be remastered, and how EA treated the series. 

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Amid numerous remakes and remasters, Dragon Age: Origins lead writer David Gaider threw his proposal into the ring. “If we’re on a kick re-mastering games from the aughts, what about Dragon Age Origins? Its graphics were behind the curve even at the time of release… can you imagine it with brand new PS5-era bells and whistles?”

Gaider even replied to some users, discussing the validity and likelihood of a remaster. “Dude, I don’t know if that game could carry any more bells and whistles,” praised @hanlsp. “It was already a double wide kitchen bathtub of systems and content.”

“Even Inquisition-level graphics would be great!,” Gaider relented. “Look, all I want is for Morrigan to not have the shoulders of a linebacker and for the sex scenes to not look like someone bashing marionettes together and shouting ‘now kiss!'”

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@SamuelePerseo highlighted that there shouldn’t be a need for a Dragon Age: Origins’ remaster. “By the way, Origins still works on modern PCs, with a few fixes from 15 yo forums. I tried to launch Jade Empire yesterday, and I could not because of dll issues. Even before discussing remakes, it would be nice to count on basic support to make sire you can run the games.”

“I guess? It’s a question for the publisher, although one has to wonder how long they’re expected to continue to support an old game,” Gaider argues

“Based on the replies and my twitter friends in general, this would sell like hotcakes,” proposed @ElementalAmber. Gaider then explained what the main linchpin is on whether a Dragon Age: Origins’ remaster would happen.

“I suspect EA would only do it if they thought it would sell like *gold-plated* hotcakes. They’ve… never really gotten DA, or understood why it sold better than Mass Effect, was my impression,” Gaider explained.

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“I was always confused as to why they tried to make it more like Mass Effect (more action oriented, dialogue wheel, voiced protagonist with less lines), if it sold better and was more critically acclaimed,” @devilhellion confessed.

“Good question, Gaider replied, seemingly just as confused. “I guess people thought ME was more slick and modern and thus *should* have more commercial appeal? ‘Common wisdom’ is an insidious thing.”

At this time, EA and BioWare have been working on Dragon Age: Dreadwolf, but a release date has not been announced at this time.

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