Former ‘Grand Theft Auto’ Dev Says New Locations “Just Not Realistic” Due To Modern Demands, Predicts Series Will Stay “Stuck In This Loop Of About Five American Cities”

A player takes on the LSPD in Grand Theft Auto Online (2013), Rockstar Games
A player takes on the LSPD in Grand Theft Auto Online (2013), Rockstar Games

In offering a bleak and unfortunately probable read of the franchise’s future, former Rockstar Games technical director Obbe Vermeij believes that thanks to the ever-evolving standards of modern video game development expectations, Grand Theft Auto will likely never take a genuine trip outside of its Liberty City-Vice City-Los Santos-and-soon-to-include-Leonida comfort zone.

Lucia (TBA) is released from prison in Grand Theft Auto VI (2026), Rockstar Games
Lucia (TBA) is released from prison in Grand Theft Auto VI (2026), Rockstar Games

Vermejj, who previously provided his talents to Grand Theft Auto III, Vice City, San Andreas, and IV, offered this reflection on the current state of the series during a recent interview with GamesHub’s Kyle Curran.

Asked if there had ever been any talk of “moving beyond the USA and to a more international setting”, the game dev recalled, “There were desires, yeah, but it’s like talking about alternative projects at Rockstar when you really start thinking about it.”

“We had ideas about GTA games in Rio de Janeiro, Moscow and Istanbul. Tokyo almost actually happened. Another studio in Japan were going to do it, take our code and do GTA: Tokyo. But then that didn’t happen in the end.

Jason (TBA) catches an unfortunate livestream update in Grand Theft Auto VI (2026), Rockstar Games
Jason (TBA) catches an unfortunate livestream update in Grand Theft Auto VI (2026), Rockstar Games

People love having these wild ideas but then when you’ve got billions of dollars riding on it it’s too easy to go let’s do what we know again, and also America is basically the epicenter of Western culture, so everybody knows the cities, even people who haven’t been there. They have a mental image of the cities.

I think it’s unlikely it’s going to be in Bogota next time, especially since there’s just more and more money involved as the project gets bigger. It doesn’t make sense to set it in some left-field location for novelty. GTA: Toronto? It just wouldn’t work.”

Lucia (TBA) and Jason (TBA) toast to a new beginning in Grand Theft Auto VI (2026), Rockstar Games
Lucia (TBA) and Jason (TBA) toast to a new beginning in Grand Theft Auto VI (2026), Rockstar Games

RELATED: Sony Developing New Censorship AI Capable Of Making Real-Time, On-Demand Edits To Any Media On Any Platform

From there specifically asked if he saw any chance of Rockstar responding to the longtime fan demand for a GTA game set in Europe and involving “all of its different criminal underworlds”, Vermejj bluntly declared, “It’s just not realistic.”

“I would love it, and if games still took year to make then yeah sure, you can have a little fun, but you’re not going to get that when there’s a GTA every 12 years.”

Lucia (TBA) lays down a mile high beatdown in Grand Theft Auto VI (2026), Rockstar Games
Lucia (TBA) lays down a mile high beatdown in Grand Theft Auto VI (2026), Rockstar Games

“You’re not going to set it in a new location. You don’t really need to either because the technology changes so much. Nobody is going to say that they’re not going to play GTA VI because they’ve already played Vice City. That doesn’t make sense. It’s completely different.”

Bringing his lamentation to a close, Vermejj ultimately asserted, “They’ll revisit New York again. They’ll go back to LA or maybe Las Vegas. I’m afraid we’re stuck in this loop of about five American cities. Let’s just get used to it.”

Lucia (TBA) stuns in Grand Theft Auto VI (2026), Rockstar Games
Lucia (TBA) stuns in Grand Theft Auto VI (2026), Rockstar Games

Given the sheer amount of labor and capital investment required to develop a new setting suggests Vermejj may end up being right on the money, it looks like Grand Theft Auto VI‘s Leonida may end up offering one of the last ‘fresh locales’ in the series’ entire history – so let’s hope Rockstar Games doesn’t absolutely fumble it.

NEXT: Rockstar Games Reportedly Talking To ‘Fortnite’ And ‘Roblox’ User Content Creators For ‘Grand Theft Auto VI’

avatar
As of December 2023, Spencer is the Editor-in-Chief of Bounding Into Comics. A life-long anime fan, comic book reader, ... More about Spencer Baculi
0What do you think?Post a comment.

Join the official BIC community

A place for fans to discuss and discover the latest in comics, movies, TV, video games, and more.

Join Now