Chris Kohler, a features editor for Kotaku, got his gaming cred called out recently following the release of the Final Fantasy VII Remake demo.
Kohler took to Twitter after a particularly challenging session of gameplay with the FFVII Remake demo.
He wrote, “Wow, did that Final Fantasy VII Remake demo actually send my interest plummeting. I have basically zero idea how to play that first boss fight. A million interlocking systems all thrown at you at once.”
Wow, did that Final Fantasy VII Remake demo actually send my interest plummeting. I have basically zero idea how to play that first boss fight. A million interlocking systems all thrown at you at once.
— Chris Kohler (@kobunheat) March 2, 2020
He would add, “Make sure to attack but also heal but also you can’t heal but also use magic but also you can’t use magic but also make sure to Stagger the enemy but also he has a barrier but also hide behind the debris but also.”
Make sure to attack but also heal but also you can’t heal but also use magic but also you can’t use magic but also make sure to Stagger the enemy but also he has a barrier but also hide behind this debris but also
— Chris Kohler (@kobunheat) March 2, 2020
At first glance, this would seem innocuous. However, the game has a classic mode to play in, that is heavily cinematic and doesn’t require a lot of button interaction.
The classic mode is provided to help players who may be struggling with the game, or want a less control heavy experience.
Furthermore, the game provides clues for how to beat most boss fights.
Among many gamers, Kotaku doesn’t have the greatest reputation as it is.
Often cited for putting politics ahead of actual game journalism, Kotaku has become the meme of gaming news outlets.
This was evident in the hilarious responses to Kohler’s tweet.
If the demo is that hard for you please avoid complex activities IRL like driving, walking/breathing simultaneously or dancing. Those also might be too difficult for you to reasonably handle. pic.twitter.com/LaFkIGCoBr
— Pimp Master Broda (@PimpMasterYoda1) March 3, 2020
They should’ve made a journalist mode…
— Dethsend 🎮 FF7 is too hard… (@dethsend) March 3, 2020
Same energy pic.twitter.com/ECv309uEWx
— ImperialPrivilege (@SoushaYoiUmu) March 3, 2020
Wow.
I consider myself a casual with limited gaming experience and I could follow what was going on in the demo.
You’re supposed to be a video game journalist, so I think you would at least have the skill set to navigate through what I consider maybe mid level game mechanics
— Donald is making some changes 2020 (@DoLlFiEd) March 3, 2020
Journalist mode ftw, it just cuts directly to the end credits. pic.twitter.com/7Gnm77XEMa
— Malakai1001 (@Malakai10011) March 4, 2020
Kotakus fetures editor can’t play a demo. This isn’t dark souls here yo. Y’all really keep making this website look like exactly what it’s worth. Not much.
— adam opatrny “fake sony fan” (@revbeotch) March 3, 2020
Game teaches mechanics before first boss.
Still can't play game. pic.twitter.com/rL0COyNvUx— Not someone you blocked (@someone_blocked) March 4, 2020
The dialogue tells exactly how to beat the boss.
— Daniel Lee Paquin (@The_D_Paq) March 2, 2020
I also could not miss this opportunity.
Might be a stab in the dark here, but shouldn’t a game journalist be a halfway adept gamer? Just saying.
— Drew T 🇺🇲 (@SupremeHeretic) March 3, 2020
Jeremy from The Quartering also weighed in. It is absolutely worth watching.
Of course, there were a few defenders as well.
Some of these replies are adorable.
Hey kids, it’s okay to disagree with someone’s opinion about a videogame, but don’t be dickbags about it, okay?
— Johnny Monotony🎮🖱️⌨️🎥 (@JohnnyMonotony) March 3, 2020
this tweet really brought out the furious children 🏆
— Wow, Bob Mackey! (@bobservo) March 3, 2020
What do you make of Chris Kohler’s take on the difficulty of Final Fantasy VII Remake? Do you think he has a point? Do you think he was attempting to turn people away from the game on purpose?
Share your thoughts with us.