‘Star Wars Jedi: Survivor’ Suffers Performance Issues On Launch Day, Slammed By Gamers

Cal Kestis (Cameron Monaghan) and BD-1 in Star Wars Jedi: Survivor via Respawn Entertainment

Cal Kestis (Cameron Monaghan) and BD-1 in Star Wars Jedi: Survivor via Respawn Entertainment

Star Wars Jedi: Survivor was slammed in launch day user reviews over its performance issues, with EA swearing to resolve it with patches.

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Despite a six week delay for “bug fixes to enhance performance, stability, polish, and most importantly, the player experience,” EA warned players the game would have weeks of patches to address those very issues.

“Cal’s newest journey in a galaxy far, far away has begun and we’re excited for you to experience it!” EA stated via the game’s official Twitter account. “Our first patch will arrive on launch day across all platforms. In the weeks ahead, we’ll deploy patches that will: Fix bugs, Improve performance, Add more accessibility features.”

It seems EA may have undercut their own warning, as Star Wars Jedi: Survivor is barely surviving the wrath of Steam reviews. On April 28th, 18:34 UTC, the game was deemed “Mostly Negative” from over 3,000 user reviews. At this time of writing, the game has risen to “Mixed” (48% recommend the game) from 6,532 user reviews.

Nigh all of the negative reviews complain about the game’s performance, and even some of the positive ones. One of the reviews marked as the most helpful- albeit probably due to the joke- was a succinct comment by YouTuber Santiago Santiago, calling the game “Star Wars CPU Survivor.”

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STENLY claimed they had a “RTX 4080, i9-13900KF, 32GB 6000 DDR5, latest drivers on Win 11.” Yet, they could only “get around 30 fps. Amazing.”

White_Wolf_9946 gave a scathing review. “So far, the loading screen is pretty okay. I have no idea what it’s like past the title screen because it doesn’t load past that at the moment.”

“Game is extremely fun but performs terribly,” Doctor TacoChocolate stated in a comparatively more in-depth user review. “I’m using a 3090 FE and 5700x and getting a consistent 30 fps in some areas. Other areas give me a mostly consistent 45. This is at 1440p. Lowering the settings and using FSR don’t make a tiny bit of difference. And it goes up to like 19 GB of VRAM.”

“It’s a rad game but definitely wait unless you have 24 GB of VRAM and don’t mind playing games at 30 fps,” the user added.

While some claimed the game ran fine for them, others claimed the EA app DRM was also causing issues. Some even noted they weren’t getting experience from killing foes and there were crashes after the title screen.

Twitter user @OrdinaryGamers showed how, even with the game running on minimum settings, it could barely reach above 50 fps, sitting at around 45.

YouTuber Skill Up also tore the game’s performance apart in his review. While eager for the sequel, he felt Respawn Entertainment managed to expand the scope at the cost of not fixing the core issues that Star Wars Jedi: Fallen Order. As for performance, he called the PC version “a f–king disaster,” stunned how poorly it performed on both PCs he tested it on, and how his “tinkering” made no improvement.

Skill Up claimed this was despite EA telling him the majority of the issues he encountered would be fixed by the Day 0 patch, but made no difference. Resolutions from the Day 1 patch were “negligible.”

“My enjoyment of this video game was effectively ruined by this horrible PC performance and the bugs,” Skill Up explained.

“I’m not hard to please with this stuff by the way, like I will actually put up with a lot, but the scale of the issues here is so profound, that it just really ruined it for me, and I’m so bummed about that because were it not for those issues, I probably would have loved this game,” he stated.

The game was warmly received by most critics. However, even the highest praising reviews from VGC and NME briefly note there were performance issues, and most other reviews discuss the issues with varying severity.

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EA addressed the situation on Twitter. “We are aware that Star Wars Jedi: Survivor isn’t performing to our standards for a percentage of our PC players, in particular those with high-end machines or certain specific configurations.”

“For example, players using cutting-edge, multi-threaded chipsets designed for Windows 11 were encountering problems on Windows 10, or high-end GPUs coupled with lower-performing CPUs also saw unexpected frame loss. Rest assured, we are working to address these cases quickly,” EA reassured.

“While there is no single, comprehensive solution for PC performance, the team has been working on fixes we believe will improve performance across a spectrum of configurations. We are committed to fixing these issues as soon as possible, but each patch requires significant testing to ensure we don’t introduce new problems,” the publisher emphasized.

“Thanks for understanding and apologies to any of our players experiencing these issues. We will continue to monitor performance across all platforms and share update timing as soon as it is available.”

What do you make of Star Wars Jedi: Survivor getting panned by players?

NEXT: ‘Star Wars Jedi: Survivor’ Plot Elements Leak Ahead Of Release

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