Rumor: New InFamous And Sly Cooper Games In Development
InFamous and Sly Cooper, two series by Ghost of Tsushima developer Sucker Punch productions, are rumored to have new games in development.
This claim comes from @accngt, a Twitter account focused on leaks which previously leaked Star Wars Eclipse one week before its official reveal.
“Even with some delays for some console exclusives, it should be a great year for PlayStation players, with the announcement and release of some PlayStation IPs that does their return,” @accngt claimed on March 2nd. “A new event is definitely planned this month and they won’t be announcing all their surprises.”
Sure enough, on March 8th, PlayStation announced their then-upcoming airing of their recent State of Play event.
In a follow-up tweet, @accngt affirmatively declared, “I can corroborate that a new Sly Cooper and a new InFamous are in development.
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Another InFamous entry was first touched upon in 2015, when in response to a question about the series’ future, PlayStation Studios Head of International Production Scott Rohde told Kinda Funny Games, “We’re never going to retire an IP. We’re always going to be open to [making more InFamous games]. That’s about the best way I can answer that.”
A new potential InFamous title would not be touched upon again until September 2021, when XboxEra co-founder Nick Baker claimed “there’s a chance we could see InFamous make a return at Sony’s [September 9th] showcase.” However, it was not meant to be, as the event came and went without even mention of the series’ existence.
Similarly, a new Sly Cooper game was rumored to be in development back in August 2021 – a claim that was further backed up Baker who asserted, in a now-deleted Reddit post, that he had “kept being told” Sucker Punch would not be the studio developing the game.
The fourth and last game in the series, 2013’s Sly Cooper: Thieves in Time, was developed by Sanzaru Games.
In 2014 they confirmed they were not working on a new Sly title, and have since been acquired by Facebook to “pursue a future of rich, immersive, and original VR game content.”
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The first InFamous game launched in 2009 and saw players step into the shoes of Cole Macgrath, a courier who gains the power to control electricity after one of his deliveries explodes while in his care,.
However, the mysterious package also gives powers to others in the city, who in turn have begun to cause untold havoc across the fictional Empire City.
The game also featured a mortality system, influenced primarily by whether players healed or harmed civilains, which granted Cole access to different powers and abilities based on how good or evil he was.
2011’s InFamous 2 continued Cole’s story, placing him in the New Orleans-inspired city of New Marais and pitting him against “The Beast” – a metahuman ‘conduit’ overflowing with immense power.
The third entry was InFamous Second Son in 2014, which introduced new protagonist Delsin Rowe, a rebellious youth who gains the ability to absorb super-powers – such as controlling smoke, neon gas, and stone – from others.
This was followed by the standalone prequel InFamous First Light that same year.
Meanwhile, beginning in 2002, Sly Cooper told the tale of the titular hero, an anthropomorphic raccoon thief who descended from a long-line of famous scoundrels, who across each of his four games was focused on stopping other criminals who sought to undo that legacy.
An animated movie from animation studio Rainkmaker was announced in 2014, but as of 2016, production hadn’t even begun, with director Kevin Munroe stating at the time that he was “standing by, waiting to jump on top of it. I’m just waiting for the phone call.”
Later that same year, Rainmaker President and CCO Michael Hefferon confirmed that the poor reception to their Ratchet & Clank movie had made them re-assess the Sly film’s production.
“We believe in the approach we went for [with Ratchet & Clank],” Hefferon told Playback, “but [the film’s performance] certainly makes us have to rethink timing, how we release and even budget numbers that we consider releasing films at”.
After years of working on the Sly Cooper and InFamous franchises, Sucker Punch released Ghost of Tsushima to high acclaim. As such, it begs the question of whether or not they would handle any new Sly or InFamous games, or if other studios would be hired for the task.
Both of the final entries for InFamous and Sly Cooper were also not as warmly received as prior entries. As such, one wonders if PlayStation would rather Sucker Punch return to their old creations after having refined their skills with Ghost of Tsushima or hand them off to a third-party and double down on a hypothetical sequel to Jin’s story.
What do you think? Would you want more InFamous and Sly Cooper games? Let us know on social media and in the comments below.
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